Wednesday, May 25, 2016

Art as a Culture

Part 1
I believe what the cave artists were trying to illustrate was their way of life through cave drawings. The cave drawings were mostly animals so I believe that animals had a very important impact in their lives. There are maybe more animals than people in their cave drawings because these people might have been trying to relay some kind of information about them to others who explored the cave. They may have even drew those images to warn others of the potential danger of these specific animals. One painting that stood out to me was the cow with a collar around its neck implying that the artists had some type of domesticated animals living among them. The cave dwellers paintings depicted a culture that could have tried to domesticate these animals and have found some success. However, they may have also tried to record failures such as the painting with the wounded man. It appears as though he was wounded by a bison. One of the difficulties these humans had to navigate in order to paint these pictures was visible light. In order to travel deep into the cave, the cave dwellers would have had to have a light source such as fire. Even then, they must have thought of a way to keep that fire from going out too soon or risk losing track of the patch and becoming lost in pitch darkness. One possible function for this art was probably to warn other people of the dangers of some specific animals as previously mentioned. Another function for these paintings would be a record of events that the cave dwellers have either witnessed or made up. One of the more possible fictions for these drawings would be for story telling purposes. These drawings can give the individual viewer a sense of a background story about them. So when people from that culture would tell stories, they would also have illustrations of that particular story.

Part 2
A commonalty between the Lascaux Cave drawings and modern art are illustrations that tell a story. An example would be for those familiar with the religious story of Adam and Eve. The story involves a man, woman, apple, and a snake. These elements have been drawn into a single picture to illustrate the events leading up to the dramatic part of the story. For those who are not familiar with the story, the painting would be no more than an illustration of a nude man and woman next to an apple tree. The same can be said with the Lascaux cave drawing in my opinion. To a person unfamiliar to the stories of these people, these cave drawings are just painting of animals from earlier humans. To the cave dwellers however, they may have had some important value to a story that was culture specific to them. They may have had something to do with morals of the people and what happens when people disobey their possible life lesson.



Part 3
My favorite type of art are video games. To most this may sound odd because video games are considered to only be for younger people for entertainment purposes and not really considered art. There are many people involved in creating a video game, each with their own unique artistic abilities to make the game's narrative and visual effects as entertaining as possible. In many ways the start of a video game is like the start of a movie. There is a story element that is may or may not change as the game is being made. There are artists who draw sketches of the characters and environment so that the game developers have an idea on what the visual goal is when making the world. Then there are the people who design the levels and character movements along with the programmers who develop the mechanics of the game. There are many more aspects that I have left out which goes to show just how much time and effort goes into these games that most take for granted. The purpose or function of these video games are to immerse the player into these stories that movies can not do by making the player apart of the story. They may try to communicated just about anything like a point of view from a historic event such as in the game "1979 Revolution: Black Friday" which is a choice driven story that revolves around the Iranian revolution of 1979.


The culture of video games have interested the public and now involves many people around the world. It is a relatively new art form and has caused some controversy because of the graphic content some of these games have such as strong language and other adult material. Some developers have adapted however because they now include options to exclude some of the content people may find offensive such as blood and strong language. This art form benefits society because it incorporates the story elements that encourage morally correct behavior. Video games also benefit society by giving the public an outlet to express some emotion that may seem offensive or even dangerous through an imaginary world. The only detrimental aspect to video games is that it could possibly give the wrong ideas to the wrong people. For example, someone who plays a video game that involves shooting people now know that the most effective way to kill them is by shooting their heads. In my opinion however video games do more good than harm if they are used in an appropriate manner and knowing that everything in the video game is fake and not meant to be brought into the real world.


5 comments:

  1. Hello Randy,
    I also agree that the artists painted more animals than humans and you made a good point that maybe it was to warn others of danger. I also thought that since these paintings were hidden in caves that maybe the artists wanted to just see themselves and remember hunting the different animals. In modern days some people write in journals, maybe the early cave paintings were a history of themselves. Great idea about video games being your favorite art, it is a part of creativity and many adults enjoy them as well. Great blog!

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  4. "I believe what the cave artists were trying to illustrate was their way of life through cave drawings."

    Okay... why? These paintings were difficult and time consuming to produce, so would they do this just to have the paintings? Can we consider more concrete messages they might have been trying to convey? Were they tracking herds for record keeping purposes? Trying to figure out migration purposes? Record successful hunts? One suggestion in the text version of this site was that each of the three rooms represented three hunting seasons throughout the year. Good suggestion that they were looking for patterns.

    It would be reasonable to suggest that the animal images would indicate the information they were trying to communicate, but would they care about telling unknown others this information or would they intend to use it themselves over the years?

    I have to go back an look for this cow with a collar. I don't recall this. Could it perhaps have just indicated a marking on the cow? There really isn't any evidence of animal husbandry or domestication of animals until wolf ancestors developed a cooperative relationship with humans about 33,000 years ago. These paintings were from 335,000 years ago, far to early for this to have indicated domestication like this. I appreciate how you are exploring interesting possibilities here. Just be aware of what the evidence actually supports.

    I was intrigued by the image of the "fallen man" as well. That couldn't have been the only person to die during a hunt. Why was this particular person important enough to deserve a pictures for commemoration? Was he a hunter or an outsider?

    Good discussion on the possible functions of these paintings. Well thought out.

    Excellent discussion on commonalities, and good point that as outsiders, we lack the background information to truly understand what these paintings were trying to convey. Oh, to have a time machine!

    No, it doesn't sound odd! The genre of video game art is a relatively new form of art, but it connects on so many levels with all types of people and reflects so much of our current cultural perspectives. Not only that, but within video game art, there are several sub-categories, from different cultures around the world. I'm sure there are entire college courses based upon this topic. Imagine what this type of art will say about us to future anthropologists 10,000 years from now? ;-)

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  5. Video games are definitely an art form, although many people still do not think so. I have actually gotten into arguments with my friends, who are in their early 20's and avid gamers, who don't think they should be considered an art form. It's unfortunate that so many people don't fully appreciate all the work that game developers put into their games.

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